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Mechaenetia Game States
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1
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621
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December 29, 2020
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One logistic thing
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4
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448
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June 18, 2021
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Something about cracking
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0
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307
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November 10, 2021
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Controllers, Keybindings, Mice and such. Second Part
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5
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1328
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September 4, 2019
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Re: Game world and implementation
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43
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3198
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December 30, 2020
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Rain blow-up machines configuration
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3
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687
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April 21, 2020
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Ceramic (terracotta) pipes
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3
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244
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February 10, 2024
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Fixed point numbers for mechaenetia?
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2
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211
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May 11, 2025
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How will you use bevy to render?
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9
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2125
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June 28, 2021
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Stat System Plans
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10
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875
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October 8, 2019
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Do you have any plans?
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13
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974
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April 28, 2020
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Gameplans: Ideas for Goals
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1
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535
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April 24, 2020
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What equipment slots would you like to see in Mechaenetia?
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23
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1456
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October 18, 2021
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Gameplans: Added an Example for how to use Items (Bottle)
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25
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1627
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June 28, 2019
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Some ideas for possible new energy systems in gregtech and other ideas
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2
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277
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December 26, 2023
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Acrylic chemical dyes and plexiglass?
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1
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319
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March 18, 2022
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Hafnium carbonitride
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2
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164
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August 13, 2024
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Laser Engraver Texture
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2
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346
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November 9, 2022
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Integrated versus Standalone Server
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4
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594
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November 19, 2020
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Overhaul recipes of third-party mods
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8
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771
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October 31, 2020
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Gameplans: Modularity of Mods
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51
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2766
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October 20, 2021
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Question about mechaenetia's code
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2
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512
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November 1, 2021
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Nuclear Batteries (Pu-238 and Am-241)
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1
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275
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March 15, 2024
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Coal gas burnable fuel
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14
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951
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January 28, 2022
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Questions about Mechaenetia’s difficulty selection system
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9
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548
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November 24, 2024
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Unify resources in Mechaenetia
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5
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870
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August 12, 2021
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Filter that filters items on material data
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2
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150
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January 16, 2024
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About the overclock in one-block machine
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18
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891
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July 25, 2025
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Some questions about the future NPC system
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17
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1398
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May 21, 2019
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Suggestion for Machine Processing
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8
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258
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December 1, 2022
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