Continuing from the “Wind, Watermills and Axles” thread I open this thread for the Waterwheel addon for Gregtech I wrote.
You can build the structure for the multiblock with any wood blocks and the Water Wheel Core in the center.
The structure needs to be rotation symmetric, but it only cares if there is an accepted block at the same place or not, so you can mix it up.
If it does not form right away just right-click it with a magnifying glass.
I don’t seem to be able to reply, since noone did yet so here goes what I wanted to add:
I just found and fixed a bug that resulted in SpecialTileEntities to not render while a waterwheel was visible.
That includes other waterwheels by the way…
I was wondering… Why not a crank or handle that generates RU (like 4 or 8) while you right-click it? It will exhaust you like crazy, but it would be a nice way for an emergency generator, like the IC2 one.
(I think that this,along with the waterwheel, would add a reason for making the wooden rotation engine, for early steelmaking)
gregtech_1.7.10-6.12.01
Thats the name of the archive.
And yes, there are a tons of it
I can play with the mod anyways, but the waterwheel core doesn’t appear. 2020-03-20-1.log (5.3 KB)
According to the logs it should still be there. And I even have a server which didn’t break by updating gregtech, but I can confirm, that I also cannot find the block in NEI anymore.
Sadly my dev enviroment is currently broken. Whenever I try to build it I get
“Could not find net.onedaybeard.artemis:artemis-odb-gradle-plugin:2.2.0-SNAPSHOT”
@Gregorius any quick solution to that? otherwise I will make a new thread for that one.
Caused by: java.lang.NoSuchFieldError: wood
at waterwheel.Waterwheel_MOD.onModInit2(Waterwheel_MOD.java:81)
at gregapi.api.Abstract_Mod.onModInit(Abstract_Mod.java:213)
… 42 more
that is the Error itself, this looks like it was not obfuscated and you gave the link to the deobfuscated version?
Ah yeah, sorry seems I messed up my gradle command^^
I just saw something with the right name after testing it with gradlew runClient, but apparently thats unobfuscated… so yeah I properly built it (and tested it in a non dev minecraft) this time and fixed the upload.
Just a liiiittle bug: All the wheels rotates at the same direction, doesn’t matter where the water is falling from.
And the axles sometimes spin the other way around as how they should given the original rotation of the wheel.
I don’t expect this issues to be solved quickly, because i know the pain that is solving something like this.