It’s been three years since the initial announcement of the game project’s title and the supposed conclusion to the development of GT6 for Mechaenetia to start. Whilst there was some ground work done, the project is unfortunately stuck in limbo due to outside factors like the Pandemic and Greg getting sucked back into working on GT6 and still ongoing.
To be clear, this is up to Greg on what projects he spends his time on in the end. I wanted to make this post because I don’t want to see Mechaenetia be forever stuck in limbo. This was a game I was eager about to see the advent of ever since I first read his gameplans and kept a close eye on any updates in his posts or the gameplans page.
I feel that I can do something about this but I don’t know what I can do. I have experience with C++ but not particularly deep (and rusty since it’s been years now) nor I don’t know how well this translates into learning Rust, the main language that shall be used for Mechaenetia. I definitely don’t see myself trying to carry it, but at least I want to try to get the engine revving once more.