Hello everyone. Sorry for my bad english. I use Google Translate.
Mods: gregtech_1.7.10-6.14.23, CodeChickenLib-1.7.10-220.127.116.11-universal.
I experimented with redstone in creative mode and found strange behavior:
Redstone Wires and Redstone Conductor Covers sometimes create unexpected signal delays about 1-2 game tick long. Signal delays depend on the build order and may change after restarting the game. Wire length does not affect delays. Parts of a long wire do not light up at the same tick and do not go out at the same tick. Redstone Dust and Project Red wires don’t have that problem.
When transmitting a signal from the Redstone Wires to the rear input of the Comparator or to the Redstone Lamp, the signal strength drops by 1. If the signal strength is 1, then the Comparator and the Redstone Lamp are off. But the Repeater works if the the signal strength is 1. The only way to transmit a signal without loss - intermediary made from a wooden pipe and Redstone Conductor Covers.
Redstone Wires do not glow when the signal strength is 1. The wires glows only if the signal strength is greater than 1.
Rear input of the Comparator sometimes receives a signal from the wire even if the wire is not connected to the Comparator with Wire Cutter.