this makes redstone carrying wires unable to distinguish between signal strengths 0 and 1, which is problematic for some redstone applications
this post seems to be about the same issue, but it has not actually been fixed as of version 6.17.01
this makes redstone carrying wires unable to distinguish between signal strengths 0 and 1, which is problematic for some redstone applications
this post seems to be about the same issue, but it has not actually been fixed as of version 6.17.01
Logically unfixable, vanilla redstone would cause my wires to turn into an RS latch if i did that. The Bug I talked about there was something else.