GregTech-6-Unofficial (GT6U) Thread

GregTech-6-Unofficial (GT6U) Thread
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GT6U’s development direction is to continue to improve and extend the technology tree of GT6 and add more practical equipment. ^ ^

  • Added dozens of new fluids to make the organic chemical tech tree more complete

  • Brand new chromite treatment!

  • Brand new PVC, PTFE, epoxy resin, and their derivatives (pipes, storage tanks)!

  • Added a variety of large machines, including large roasting ovens, industrial coke ovens, large dryers, cracking towers, particle colliders, mask aligners, large heat mixers, etc.

  • Added a variety of small machines, including circuit assembly machine, fluid solidifying machine, laser cutting machine, electric autoclave, heat mixer, etc.

  • Some adjustments to the original electronic industry

  • Diversified gameplay, such as IV batteries and EV drills.

You can easily update your GT6 official world to GT6U by replacing the original GT6 jar file, but do NOTE that:

Distillation Tower and Cryo Distillation Tower won’t work with original design in GT6 official branch, but you can easily fix it by looking at the tooltips of the mainblocks.

If other bugs emerge when updating the world, submit a GitHub issue.

Lead Developers: YueSha, Fanshu

Contributers: jihuayu, duck_egg

If you want to contribute to GT6U, please visit the GitHub source site. You can send PRs before I check and merge them if available.

Special thanks to:

Texture Support:@MCTian-mi @Orientsky @duckegg128

Localization Support:@qwerty9462 @Orientsky @Evan323

Test & Debug Support:@Contrl

(Mostly are GitHub IDs)

Download

Source

Issues

For more discussion, I opened these two choice other than MecN forums, just feel free to join.

Discord

QQ Group: 675321303

Localization Panel: (Contact me to put your localization port here)

Chinese Localization Port

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That was… unexpected :slight_smile: More chemistry, batteries, other [weird] things. Something to enjoy, I hope :slight_smile:

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6.14.01 has been released ^ ^
https://www.curseforge.com/minecraft/mc-mods/gregtech6-unofficial/files

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I wasn’t expecting GT6U to come out already, I’m pleasantly surprised that it’s not the fork with 10+ added voltages that I glimpsed like 6 months ago by some japanese dude which never went anywhere, talk about 1 steps forward 2 steps back. Most of these changes seem interesting/sensible enough, I’m going to keep an eye out for the future.

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Will you be merging commits from the official branch, or will you be only adding features independently?

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I’m pretty sure official branch commits are gonna be merged, considering the questions about my recent release I got. XD

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  • Added a variety of large machines, including large roasting ovens, industrial coke ovens, large dryers, cracking towers, particle colliders, mask aligners, large heat mixers, etc.
  • Added a variety of small machines, including circuit assembly machine, fluid solidifying machine, laser cutting machine, electric autoclave, heat mixer, etc.

Just please please please don’t go down the GT5 path of way too many machines. It’s significantly better to have fewer small blocks that do things that mesh well with ‘other’ blocks that can be used in new and creative ways. A block that just does something specific and is pretty unusable otherwise or for other reasons is quite annoying in the great majority of cases, like GT5u was…

Balance modification and diversified gameplay, such as IV batteries and EV drills.

And I’m really curious what you mean by this… Balance modification as in… breaking balance, or what? IV batteries don’t make a ton of sense, there’s no reasonable way to store a large amount of power in such small areas. Now perhaps a multi-block energy storage thing like a flywheel or a dense lithium substrate or so could make sense, but absolutely not something mobile or small at that kind of power range… Ditto with drills, it makes no sense…

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It doesn’t sound so bad thus far, the larger Machines are mostly bulk processing where you normally have to spam multiple smaller Machines, and the new smaller Machines even include one I planned but then ended up not adding due to limitations in my Recipe System.

As for the Drills, well my original intent was people being supposed to use LV ones with high tier tips for fast digging, and early on using HV ones for the boost in power until better materials like Adamantium or Vibranium can be used for LV, so that the remaining HV Drills are used for things like breaking GT Granite. ^^

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Thanks for giving feedback overall! Just some explanation: Circuit Assembly machine is used because using a Press to craft advanced electronics just make little sense, considering the electronics I am planning to add for GT6U (It will be not like GT5U overall). Fluid Solidifying machine is added by another dev before I join and don’t have much use now. Laser Cutters and Electric Autoclaves, are just high tier equivalents of Cutter and Autoclave. Heat Mixer is what greg planned to add I think, for recipes like W-reduction of course have very high activation energy.

Flywheels are planned ^ ^ but the drills, too, are added before I join the team…

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Uhh I am very sure that one already exists in the form of the Freezer and the Coagulator, what else would need solidifying?

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Since I did not add that machine, I cannot give a confirmed answer. I think the other dev before thought fluids like epoxy resin are going to be solidified in such machines. However I used the plastic way to produce epoxy dust so it is not used actually.

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Sounds like a step in the right direction then! ^.^

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wow! mod of my dream

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