Problem report and patch.
- Sometimes grid lines of wrench/cutter become too thin to see.
- It occurs frequently in TheEnd.
- Player heading direction affects.
- The problem has been occurring since a few months ago.
- Win7 Pro 64bit / 10 Home 64bit
- GTX970 latest drivers
- Gregtech 6.07.xx - 6.09.00
- with mods / NEI only
I wrote and applied patch to next 3 files.
- gregapi/GT_API_Proxy_Client.java #drawGrid()
- gregapi/tilentity/base/TileEntityBase06Covers.java #onDrawBlockHighlight()
- and maybe gregapi/tileentiy/notick/tileEntityBase04Covers.java #onDrawBlockHighlight()
//… code which draw grid lines
This patch works well in my enviroment.
But I don’t know much about OpenGL programming, so this may cause other problems.
If this problem is not my unique one and patch is suitable, please merge.