The brightness of the ocean looks unnatural

As indicated in the title, the brightness of the ocean replaced by gregtech looks unnatural.


Is this the intended look?

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This doesn’t happen with Smooth Lighting does it?

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It is rendered as shown regardless of whether smooth lighting is turned on or off.
The image is with smooth lighting on.

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My ocean has always looked like this, I assumed it was a feature of GT. If you break a block at the edge of the shadow the lighting will update in that area.

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Oh your issue is the vanilla Light Engine Bug… Yeah I dont think I can fix that one, you will have to fix it yourself by updating the spot.

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It might be worth trying the ArchaicFix mod. Its description states that it fixes many lighting problems. Although I don’t know if it fixes this problem.

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I tried ArchaicFix, but it didn’t fix this problem.

Dirty water and river water do not seem to have this problem.
Is there something special about the ocean water?

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It would only fix the issue if you actually generated the world with it i think.

And it sometimes happens with Swamp Water too, but not River Water because River Water doesn’t have the additional darkness.

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