Good day!
So in config file there is options like
B:explode_by_rain=true
B:break_by_rain=true
and thats great,
but my suggestion is to somehow separate “working” machines and “standing still” machines,
for example: i got my crystallisation crucible and brewing station explode by rain(which is actually dropped not exactly to this machines but in a block near them), and honestly i cannot imagine how near raindrops could cause explode something in steel casing just standing still, no heat no electricity…
You could say - “hey, switch off the rain_explode feature!”, yes but then i will loss great thing when rain will explode some electrical devices which is running and processing some potentially dangerous materials(actual reason for me to enable this option)
So adding some additional(probably configurable) checks for this feature would be great and give more deep technical expirience(that the main reason people liked GT isnt it? )
P.S. yes i know thats lot of work with no huge visible result, so thats just suggestion i really hope to be implemented one day