Question: Multiple fluid outputs

Hi, I’m sorry to ask this but I’m struggling managing multiple fluid outputs. As an example: using the mixer to get Hexafluorosilicic Acid from HF + SiO2 produces water as a byproduct.
What’s the best way to get both? In this process, water should go to a water main line and Hexa Acid to a another mixer. Without micromanaging, usualy the Hexa ends on the water line, melting it down. So…not very convinient.
This applies to every multiple fluid output process. I just can’t figure out by myself.

Also, another question: why on some machines that has 2 fluid outputs (faces) or inputs, only one works (the one marked as “auto”).

Any help would be appreciated. I’m really hooked to this mod.

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Quadruple or Nonuple Pipe, and from there you use Fluid Filter Covers or Prefilled Drums/Barrels as a Filter for Branches. If you go for the Drums then make sure you never fully drain them.

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So how can we keep a standing amount in a drum?

I’m experimenting with splitting fluid outputs, and the pipe’s always prioritize the first liquid. So that breaks things.

I’ve tried a few loops using safety valves as a one way valve, and can’t find a way to keep a minimum amount of fluid in a drum while piping the drum into more pipes.

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I dont think you can unless you run a pump cover and a cover controller cover on it

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I was just hoping for something like a direction priority for pipes off quad pipes. ie: From a quad, up is fluid #1, north is fluid #2, etc… Instead I’m seeing fluid #1 goes to ALL outputs first. Even if I pre-fill the single pipes, it breaks.

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Really it’s that I’m early game before aluminum, and I appreciate that the fluid filter is the optimal way of doing the split. However I’d take a rat’s nest of pipes to accomplish the job if I could for now.

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Thanks to Tau on Discord (eww) for the answer!

Turns out you can split fluids using a multiple pipe and single pipes, if you make sure it’s completely full before you begin using it. The other key is to have multiple single pipes from the multiple pipe to the valve.

image

The valve only outputs when the pipe is full. Having two single pipes means when the pipe with the valve is emptied into the drum, the other single pipe fills it partway to help keep the fluid locked. Initially I had only one single pipe with a valve, and when the valve emptied the pipe I had the first fluid fill both sides.

When building this, just use some drums with fluid to fill the pipe network, and then connect and proceed. I recommend small pipes, as large pipes didn’t work for me.

I also solved it using Railcraft.

The first unloader has ethanol locked into the filter.

I think I like Tau’s pipes better.

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You can also use the bucket o meter to measure the fluid drum amount and then use redstone signal to turn a garbage can ON/OFF based on how much fluid the drum has. But I have to say that the solution with the pipe and valve is simpler. I tried to use that some time ago as well and I got some problems just like you did as I did not put multiple pipes there so that when the pipe emptied it lost the filtering function (and started voiding things that I did not want to void). I also remember that it used to work to put the valve between two pipes to make it work like a one way valve between those pipes, now you need to put some container between or use the fluid extender.

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Wait. You can disable the garbage can via redstone?!

I knew I could use shutters eventually, just like fluid filters. I’ll have to test that.

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