GT6 spoils the crafting of glass and glass panels from chisel, as well as their colored versions.
Without GT6, crafting becomes normal.
GT6 spoils the crafting of glass and glass panels from chisel, as well as their colored versions.
Without GT6, crafting becomes normal.
Unfixable, Chisel is broken as fuck with the OreDictionary, you can even turn Diamond Items into Diamond Blocks using it…
Hmm, that’s sad. Moreover, this happens with both the official version of chisel and gtnh. I’ll try to contact the developers of the gtnh version.
Good luck with that, fellow russian friend!
Can you try this version of chisel? GitHub - GTNewHorizons/Chisel: A builder's best friend
When I talked about chisel gtnh, that’s what I meant. This version has the same error as the official one. By the way, here is a link to my topic: Problem with Chisel/Gregtech 6 · Issue #15424 · GTNewHorizons/GT-New-Horizons-Modpack · GitHub
Спасибо за поддержку)
Unfortunately, they are unlikely to fix this, since the mod is not actively supported.
Chisel gtnh has a function to disable stone generation. But I found limestone from chisel. Is this gt6 generating stones from chisel?
Yes I generate those Stone Types.
Hm… And could you add in the configuration file the ability to disable stones from chisel?
Why would you want to disable them? There is no reason to deprive the underground of variety.
The problem is that when composing modpacks, a situation arises when there may be several types of limestone (more than two), which is already excessive, even if we assume that diversity is good. I remember your position that it is not necessary to deprive players of access to any decorative blocks, so I ask you to add only the option to disable it in the configuration file to leave it to the discretion of the players.
You can possibly just mine tweak it with script to add and remove certain oredictionary keys on these glasses. I recall that’s how I dealt with these exploits in TFR
Can you tell us more about this, please? Will this allow me to disable generation?
I do not think any OreDict Minetweakering will work for this at all whatsoever, that is not how any of this is coded.
And the different Stone Types I generate are all interchangeable in Recipes, so the argument here is purely “chisel limestone looks ugly as fuck, i dont want it”, which is not a good reason to disable it at all.
Does GT6 also generate stones from BOP?
Yes it generates those Rocks too.
Fixable with minetweaker.
Example:
// Stop material changing cobblestone
mods.chisel.Groups.removeGroup(“cobblestone”);
mods.chisel.Groups.addGroup(“stoneCobble”);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:1);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:2);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:3);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:4);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:5);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:6);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:7);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:8);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:9);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:10);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:11);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:12);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:13);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:14);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:15);
mods.chisel.Groups.addVariation(“stoneCobble”, minecraft:cobblestone);
Apply the same to glass.
Thanks for the help