Problem with Chisel

GT6 spoils the crafting of glass and glass panels from chisel, as well as their colored versions.



Without GT6, crafting becomes normal.




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Unfixable, Chisel is broken as fuck with the OreDictionary, you can even turn Diamond Items into Diamond Blocks using it…

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Hmm, that’s sad. Moreover, this happens with both the official version of chisel and gtnh. I’ll try to contact the developers of the gtnh version.

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Good luck with that, fellow russian friend!

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Can you try this version of chisel? GitHub - GTNewHorizons/Chisel: A builder's best friend

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When I talked about chisel gtnh, that’s what I meant. This version has the same error as the official one. By the way, here is a link to my topic: Problem with Chisel/Gregtech 6 · Issue #15424 · GTNewHorizons/GT-New-Horizons-Modpack · GitHub

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Спасибо за поддержку)

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Unfortunately, they are unlikely to fix this, since the mod is not actively supported.

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Chisel gtnh has a function to disable stone generation. But I found limestone from chisel. Is this gt6 generating stones from chisel?

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Yes I generate those Stone Types.

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Hm… And could you add in the configuration file the ability to disable stones from chisel?

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Why would you want to disable them? There is no reason to deprive the underground of variety.

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The problem is that when composing modpacks, a situation arises when there may be several types of limestone (more than two), which is already excessive, even if we assume that diversity is good. I remember your position that it is not necessary to deprive players of access to any decorative blocks, so I ask you to add only the option to disable it in the configuration file to leave it to the discretion of the players.

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You can possibly just mine tweak it with script to add and remove certain oredictionary keys on these glasses. I recall that’s how I dealt with these exploits in TFR

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Can you tell us more about this, please? Will this allow me to disable generation?

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I do not think any OreDict Minetweakering will work for this at all whatsoever, that is not how any of this is coded.

And the different Stone Types I generate are all interchangeable in Recipes, so the argument here is purely “chisel limestone looks ugly as fuck, i dont want it”, which is not a good reason to disable it at all. :wink:

Does GT6 also generate stones from BOP?

1 Like

Yes it generates those Rocks too.

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Fixable with minetweaker.
Example:

// Stop material changing cobblestone

mods.chisel.Groups.removeGroup(“cobblestone”);
mods.chisel.Groups.addGroup(“stoneCobble”);

mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:1);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:2);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:3);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:4);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:5);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:6);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:7);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:8);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:9);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:10);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:11);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:12);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:13);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:14);
mods.chisel.Groups.addVariation(“stoneCobble”, chisel:cobblestone:15);
mods.chisel.Groups.addVariation(“stoneCobble”, minecraft:cobblestone);

Apply the same to glass.

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Thanks for the help :slightly_smiling_face:

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