The Quests wont be as grandiose as most games have them, it is most commonly everyday work and stuff the NPCs need done and Players can do much faster than NPCs.
Bigger Cities MIGHT have better quests than small Towns, depending on how competent their leadership is. If a big place is low on quality Quests, their Leader MIGHT be competent enough at their Job for not having Bandits and shit.
That makes sense, on the topic of cities and towns and npc’s in general, if you show up to a primitive town with super omega extreme hyper technology, will they drop their religion and start worshipping you
That would probably depend on a lot of factors, especially your behavior overall. Primitives are actually smart even on Earth, they frikkin know what civilization does to their places, heck some of them attack foreigners on sight because they KNOW there is diseases they are not immune against, so they get rid of the contaminants before they make landfall! (its an island in my particular example i know)
Also will there be an Easter egg where if the factors (don’t exactly remember them but generally) are like max freedom and max capitalism then the flag (if they have flags) becomes the USA flag?
Will there be an option to host a game on LAN? Mainly asking because my school does summer activities and one of them is Minecraft Java, so a lot of the time uses that feature, and your idea of what should be required to run the game is probably low enough to run on school hardware, so I wanted to know if it could be hosted on lan to allow a bunch of people to join while using a restricted internet connection (I mean one that blocks websites)