For some reason (probably for the same reason GT6 stones were put into the forestry plant backpacks as discussed a few topics earlier), Tc4 harvest farm golems consider GT6 stones (as well as all bricks, smooth stones and variants of them) as a “plant”, which makes them “harvest” all stone blocks in their proximity, which makes golem based farms in most circumstances impossible to use, due to broken golem pathfinding would always seek a way to harvest a stone underneath them, instead of a plant.
Uh they what? Are you sure you got the right Golems with the right Tools? You know the ones with regular Axes and not Pickaxes? Because this sounds absolutely impossible, and Forestry Backpacks are entirely different from Thaumcraft Golems.
That’s odd. In my last survival horror pack/server SadZombieLand we had Thaumcraft, and golems worked fine. They were the key to harvesting Pam’s crops, lumber farms, etc. I never noticed them hitting GT stone. My base was GT Basalt Brick.
It happend in my survival too, but I’m not sure which mod caused it or it just a TC4 feature. It seems if you put golem on the potato or other plant, golem will harvest plant. If you put it on the ground, golem will harvest stone.
Very interesting! Do you have any other Thaum mods?
Yes, but none of them interact with GT in any way i’m aware of
Like I said, in SZL I used many golems but never had them try to break stone. I had a huge pumpkin farm, Pam’s crops, and tree farms running near my Basalt Brick walls.
Here’s the modlist, I don’t recall which were Thaum related.
1.7.10 IronBackpacks-1.7.10-1.2.20.jar
AppleCore-mc1.7.10-1.3.9.jar ironchest-1.7.10-6.0.62.742-universal.jar
ArchitectureCraft-1.7.2-mc1.7.10.jar journeymap-1.7.10-5.1.4p2-unlimited.jar
bdlib-1.9.4.109-mc1.7.10.jar LavaMonsters-1.7.10-2.2.1.jar
BiblioCraft[v1.11.7][MC1.7.10].jar magicbees-1.7.10-2.4.4.jar
binnie-mods-1.7.10-2.0.22.7.jar MicdoodleCore-1.7-3.0.12.504.jar
BiomesOPlenty-1.7.10-2.1.0.2308-universal.jar MineTweaker3-1.7.10-3.0.10B.jar
Careful+Cast+Corrector.jar MobiusCore-1.2.5_1.7.10.jar
Carpenters+Blocks+v3.3.8.2+-+MC+1.7.10.jar NEIIntegration-MC1.7.10-1.1.2.jar
ChickenChunks-1.7.10-1.3.4.16-universal.jar NotEnoughItems-1.7.10-2.1.2-GTNH-universal.jar
CodeChickenCore-1.7.10-1.0.7.47-universal.jar OpenBlocks-1.7.10-1.6.jar
CoFHCore-[1.7.10]3.1.4-329.jar OpenComputers-MC1.7.10-1.7.4.1265-universal.jar
cookingbook-mc1.7.10-1.0.140.jar OpenModsLib-1.7.10-0.10.1.jar
coroutil-1.7.10-1.1.6.jar OpenModularTurrets-1.7.10-2.2.11-238.jar
EnderStorage-1.7.10-1.4.7.38-universal.jar OpenPeripheral-1.7.10-AIO-8.jar
extrautilities-1.2.12.jar Pams HarvestCraft 1.7.10Lb.jar
forestry_1.7.10-4.2.16.64.jar PlayerAPI-1.7.10-1.4.jar
FTBLib-1.7.10-1.0.18.3.jar Railcraft_1.7.10-9.12.2.0.jar
FTBUtilities-1.7.10-1.0.18.3.jar RandomThings-2.2.4.jar
GalacticraftCore-1.7-3.0.12.504.jar redlogic-59.1.13.jar
Galacticraft-Planets-1.7-3.0.12.504.jar sampler-1.60.1.jar
gendustry-1.6.4.135-mc1.7.10.jar SpecialAI-1.7.10-1.1.2.jar
gregtech_1.7.10-6.14.23.jar SpecialMobs-1.7.10-3.2.2.jar
gtweapons-0.1.4.jar SpiceOfLife-mc1.7.10-1.3.11.jar
HungerOverhaul-1.7.10-1.0.0.jenkins104.jar StorageDrawers-1.7.10-1.10.9.jar
immibis-core-59.1.4.jar Thaumcraft-1.7.10-4.2.3.5.jar
industrialcraft-2-2.2.828-experimental.jar ThaumicTinkerer-2.5-1.7.10-164.jar
InfernalMobs-1.7.10.jar weather2-1.7.10-2.3.20.jar
Insomnia-1.7.10-1.0.0.B2-universal.jar zombieawareness-1.7.10-1.10.jar
InventoryTweaks-1.59-dev-152.jar
So uh what is @Blundir s Mod List? Maybe we can find it that way. (obviously the above list isn’t the one relevant for this, but i almost replied as if it was, lol)
Gonna provide it tomorrow
So, since my last playthrough i removed botania and added bunch of TC4 addons, apart from that, there is no difference, i can’t recall having that issue before, i can of course try disabling a few addons to see if it helps
Treecapitator_universal_2.0.4 NEIIntegration-MC1.7.10-1.1.2
AnimationAPI-1.2.4 NetheritePlus_1.7.10_Beta0.9
antiqueatlas-1.7.10-4.4.4 NotEnoughItems-1.7.10-2.2.12-GTNH
AppleCore-mc1.7.10-3.1.1 OpenComputers-MC1.7.10-1.8.0-snapshot-20220918+00c5a9b-universal
appliedenergistics2-rv3-beta-6 OptiFine_1.7.10_HD_U_E7
ArmorStatusHUD-Mod-1.7.10 Pams_HarvestCraft_1.7.10Lb
Automagy-1.7.10-0.28.2 PlayerAPI-1.7.10-1.4
BiblioCraftv1.11.7MC1.7.10 projectred-1.7.10-4.7.0pre12.95-base
BiomesOPlenty-1.7.10-2.1.0.2308-universal projectred-1.7.10-4.7.0pre12.95-compat
buildcraft-7.1.25 projectred-1.7.10-4.7.0pre12.95-fabrication
Careful+Cast+Corrector-2.0 projectred-1.7.10-4.7.0pre12.95-integration
Carpenter's Blocks v3.3.8.2 projectred-1.7.10-4.7.0pre12.95-lighting Chicken+Chunk+Patcher+1.1 projectred-1.7.10-4.7.0pre12.95-mechanical
Chisel-2.9.5.11 projectred-1.7.10-4.7.0pre12.95-world
Chunk+Pregenerator-V1.7.10-2.5.3 Railcraft_1.7.10_9.12.2.1
CodeChickenCore-1.7.10-1.1.5 SereneSeasons-1.7.10-1.2.19
CoFHLib-[1.7.10]1.2.1-185 SkinPort-1.7.10-v10d
difficultlife-1.3.1710.0 SmartMoving-1.7.10-15.6
DummyCore1.13 SmartRender-1.7.10-2.1
DynamicSurroundings-1.7.10-1.0.6.4 SmoothFont-1.7.10-1.15.3
ElectroMagicTools-1.2.6.2[1.7.10] SoundFilters-0.8_for_1.7.X
EnviroMine-1.3.124 SpiceOfLife-mc1.7.10-1.3.11
Et_Futurum_Requiem-2.4.3 Tainted-Magic-1.7.10-8.1.1
fastcraft-1.25 Technomancy 0.12.5 1.7.10
ForbiddenMagic-0.575 Thaumcraft-1.7.10-4.2.3.5
forestry_1.7.10-4.2.16.64 Thaumcraft4Tweaks-1.5.5
ForgeMicroblocksTab Thaumcraft-Inventory-Scanning-Mod-1.7.10
gadomancy-1.7.10-1.0.7.3 ThaumcraftMobAspects-1.7.2-2A
InventoryTweaks-1.59-dev-152.jar ThaumcraftNEIPlugin-1.7a
GraveStoneMod0.7.10.3 ThaumicBases-1.3.1710.4
gregtech_1.7.10-6.15.10 thaumicenergistics-1.1.3.0
GT6OreHelper-1.7.10-0.0.5 ThaumicExploration-1.7.10-1.1-53
HardcoreDarkness-MC1.7.10-1.7 thaumichorizons-1.1.9
industrialcraft-2-2.2.828-experimental ThaumicTinkerer_2.5_1.7.10_164
InventoryTweaks-1.59-dev-152 twilightforest-1.7.10-2.3.8
magicbees_1.7.10_2.4.4 zombieawareness-1.7.10-1.10
neiaddons-1.12.15.41-mc1.7.10
Holy Crap that is a lot of TC Addons. Yeah you might need to test removing some and see if it helps, ofcourse make a backup of your world if you test it in your singleplayer world for convenience. ^^
Ok i slowly scooped through all the mods, i ended up having just a few, and it’s still a problem
UPD:
Removed forestry too, no effect, as i assumed that backpack bug of the same nature might be connected
Yes indeed, as a matter of fact with purely forestry and GT6 + some libs required and NEI some GT6 stones (smooth, cobble, bricks etc.) are still picked up into foresters backpack.