I’m certain this has to do with them being tile entities
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Less TE’s and more just the GT6 renderer rendering slightly different then expected, greg could fix it though, lol.
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It is because of their Custom Rendering, and somehow, and i do not know how, this causes those Issues. Though I do have to admit that I am NOT willing to debug THIS issue…
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Lol, poke me sometime when I’m home at a computer then.
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