Lol, I really hope files are the harvesting thing for those! ^.^
2 Likes
Gregorius
(Gregorius Techneticies)
November 30, 2018, 5:52pm
45
Yes they are
And also the Buzzsaw that is only used for Crafting can be used for that. XD
2 Likes
Gregorius
(Gregorius Techneticies)
November 30, 2018, 7:52pm
46
2 Likes
system
(system)
December 6, 2018, 10:21pm
47
Another GregTech Update has been released!
Cue the fully automatic Changelog:
The Anvil being inside the GT6 Dungeons is the only Major Change this week. I did lots of Compat and other less visible work though.
6.09.12:
[NOTE] Yes I know I did not get many different things done, I was very focussed on reworking some code.
[COMPAT] Mekanism, Bluepower and Project Red got some Material Data, Ore Blocks and Bugfixes.
[API] Addons are now be able to create their own Rooms in GT6 Dungeons.
[ADDED] GT6 Dungeons now have GT6 Anvils in their Workshops.
And as always, the Patreon Post should follow up later today or somewhen tomorrow.
4 Likes
Gregorius
(Gregorius Techneticies)
December 7, 2018, 1:27am
48
3 Likes
system
(system)
December 13, 2018, 9:26pm
49
Another GregTech Update has been released!
Cue the fully automatic Changelog:
And as always, the Patreon Post should follow up later today or somewhen tomorrow.
3 Likes
Gregorius
(Gregorius Techneticies)
December 13, 2018, 10:52pm
50
https://www.patreon.com/posts/23316281
here we go, got sick so not much to say.
1 Like
system
(system)
December 20, 2018, 8:03pm
51
Another GregTech Update has been released!
Cue the fully automatic Changelog:
Did some Compat things as a warm-up after I was sick for a week. That is a CandyCraft Miniature Portal btw.
6.09.14:
[COMPAT] Fossils and Archeology got a few things made more compatible. It’s surprisingly compatible with the OreDict though, so I didnt have to do much with the Item Data or its Music Discs.
[COMPAT] I needed to take a look again at Highlands, because I did not register it’s Trees to my Wood Dictionary yet. Glad that is over now.
[COMPAT] Added some Material Data to Candycraft Stuff.
[ADDED] NEI Recipe List for Saplings/Leaves → Leaves/Logs/Beams/Planks/Stairs/Slabs using the GT6 Wood Dictionary.
[ADDED] Miniature CandyCraft Portal. Made of Candy Canes and activated via a piece of PEZ.
And as always, the Patreon Post should follow up later today or somewhen tomorrow.
2 Likes
Gregorius
(Gregorius Techneticies)
December 21, 2018, 2:26am
52
1 Like
system
(system)
December 24, 2018, 9:21pm
53
Another GregTech Update has been released!
Cue the fully automatic Changelog:
Here is my Holiday Gift to everyone, the Lightning Rod is back after all this time!
6.09.15:
[NOTE] Merry Gregmas!
[FIXED] A few tiny things I stumbled upon while trying to work on the minor parts of my TODO List, just to finally get rid of those tasks. XD
[CHANGED] The Calculations for Biomass Production in the Fermenter got tweaked a little bit, so that every Recipe uses a Stacksize of 1, rather than some arbitrary Numbers that pop up because of uneven division. Also Golden Carrot Juice and Golden Apple Juices have a much higher Multiplier now.
[ADDED]
Lightning Rod Multiblock
A 3x3x5 Base and up to 100 Blocks worth of Rod Blocks (I did not want to enforce usage of Bedrock to Build Limit, so 100 is Max Efficiency)
Emitting almost 600 Million EU per Lightning Strike at LuV (32768 EU/t) with 1 to 16 Amps (yes that means it’s never 0 Amps even if the Power goes nowhere, therefore wasting 32768 EU/t if you don’t use the Power)
Working during Thunderstorms or Rain (at 10% in that case), without caring about the Biome it is in (so Deserts work too, even if it technically doesn’t rain there, those Sandstorms can pick up quite some Charge).
Spamming these Rods is not a good Idea as it reduces their Efficiency if there is more than one Rod in a 512x512 Area centered around the Rod.
The Tip of the Rod has to be at Y >= 100 in order to work, so you always have to be touching the Sky in some way, also only Air Blocks allowed above it, so it cant be fully encased.
But you only need one Rod Block to make it work if you are up high enough (though that’s a 1% per Rod Block Chance in that case), useful if you don’t have that many Rod Blocks at the Beginning.
While the Rod is still containing Power, it will not let more Lightning Strikes happen to itself, as it is still charged.
And as always, the Patreon Post should follow up later today or somewhen tomorrow.
2 Likes
Gregorius
(Gregorius Techneticies)
December 24, 2018, 9:54pm
54
2 Likes
system
(system)
January 3, 2019, 8:57pm
55
Another GregTech Update has been released!
Cue the fully automatic Changelog:
This is what happens when people talk me into playing Factorio . Yeah not much but some Stuff got done! You can now use Robot Arms again for Slot insertion and you can now automatically split a Stack onto both sides of the Anvil!
6.09.16:
[NOTE] Sorry but OvermindDL1 talked me into playing Factorio . Guess how THAT went. XD
[FIXED] A few tiny things.
[ADDED] Robot Arm Covers now insert ItemStacks into specified Slots on the Recipients Side.
[ADDED] You can now click the sides of an Anvil without a Hammer in order to “balance” the input ontop, if there is only one ItemStack.
And as always, the Patreon Post should follow up later today or somewhen tomorrow.
2 Likes
Gregorius
(Gregorius Techneticies)
January 4, 2019, 7:09pm
56
https://www.patreon.com/posts/23756072
Patreon Post about Factorio ofcourse because that is pretty much 98% of what happened last week.
3 Likes
system
(system)
January 10, 2019, 9:31pm
57
Another GregTech Update has been released!
Cue the fully automatic Changelog:
Factorio still got me a bit, but I did do a rewrite of the Code used by anything that moves around Items, simply because the Robot Arm Cover was so broken I had to rewrite everything.
6.09.17:
[WARNING]
This Version needs excessive Testing for Item Movement related things in GT6, such as Item Pipes, Covers moving Items, Internal Inventory Management of the GT6 Crafting Tables and Hoppers, and more!
Be careful! I tested a lot of them for their basic Functionality and they seem to still work, but who knows!
[FIXED] Aluminium-Hydroxide to Alumina Smelting is now fixed and doesnt x2 Aluminium anymore. So it Outputs only half as much Alumina. That was a Maths Hiccup on my end back then.
[FIXED] Robot Arm Cover not working properly in certain cases. (Trying to fix this prompted me to use the Freetime I didn’t waste on Factorio to actually fix the whole Inventory Item Movement System)
[FIXED] A bunch of Bugs inside the Advanced Crafting Table.
And as always, the Patreon Post should follow up later today or somewhen tomorrow.
3 Likes
Gregorius
(Gregorius Techneticies)
January 10, 2019, 9:58pm
58
https://www.patreon.com/posts/23895157
Patreon Post as always, this time again with some Article 13 News.
1 Like
system
(system)
January 19, 2019, 12:32am
59
Another GregTech Update has been released!
Cue the fully automatic Changelog:
Measuring Pots can now be adjusted to have a max Capacity that can go between 1L and 1000L.
6.10.00:
[NOTE] First Step against Article 11 and 13 happened today! Felix Reda – Copyright negotiations hit a brick wall in Council
[COMPAT] Witchery needed some updated Compat things, because of all the GT6 Stuff I did since last time I added Compat for it, such as the Wood Registry.
[FIXED] Chisels no longer work while sneaking, so now the Pocket Multitool is no longer accidentially doing Stuff.
[FIXED] Placing Multiblock Parts next to an already formed Multiblock did not trigger a Force Reset for the Structural Checks. This was a problem for “expandable” Multiblocks like the Lightning Rod.
[FIXED] Tungstate Bathing in Hydrochloric Acid. (Maths Issue)
[CHANGED]
After this Version, the Version Checker should be a slight bit better automated, and no longer require me to upload a text file manually.
It will check if the Major Version Number matches with the recent one, and it will ignore Versions ending on “.00” for Notifications, because those usually contain big Changes that make everything less stable, and some Addons might not work at that time.
The Clientside Config for this can ofcourse be turned off and wont change due to this. Though I think the Notifications are sparse enough to just keep them on.
[ADDED] Rocks now have a Tooltip stating that there is their Ore closeby, making it easier to know that they indicate Ores in the first place.
[ADDED] Meat/Fish/SoylentGreen can now be used as an Ingredient for IC2 and Forestry Fertilizer. Doesn’t matter if it is rotten, cooked or raw, all Variants work as long as they are ground up.
[ADDED] Phosphor containing Minerals such as Apatite can now be used for Flint and Tinder.
[ADDED] The Measuring Pot can now be Limited to certain Fluid Amounts by Rightclicking its Side with an empty Hand. (Sneaking changes the increments/decrements)
And as always, the Patreon Post should follow up later today or somewhen tomorrow.
3 Likes
Gregorius
(Gregorius Techneticies)
January 19, 2019, 1:15am
60
https://www.patreon.com/posts/24074142
And another Update, make sure to Update your GT6 Addons too if you have any.
1 Like
system
(system)
January 24, 2019, 5:59pm
61
Another GregTech Update has been released!
Cue the fully automatic Changelog:
Added Fluidized Bed Burning Boxes, which can triple your Fuel Value out of Coal, Charcoal, Coke, Peat and alikes (in Dust Form), while requiring Molten Calcite to be supplied regularily.
6.10.01:
[ADDED] Turf, a Material generating similar to Black Sand that drops Peat when harvested. Found in Swampy Areas. No you cant actually make Peat like in Forestry, that is kinda unrealistic.
[ADDED] Twilight Forest now generates Clay, Turf and Black Sand.
[ADDED] Fluidized Bed Burning Boxes
Takes only specific Fuels like Charcoal/Coal/Coke/Peat and similar
Requires molten Calcite to be dumped in, this effort will result in triple the Fuel Value and half the Ashes.
Note, that it is half a Unit of Calcite per full Unit of whatever Fuel you insert, so high quality Fuels are better.
Outputs 4 times the HU/t the regular Burning Box Counterparts do, so the overall Burning Box Max Output is now 2048 HU/t, which should make one higher Tier of Large Boiler useable.
And as always, the Patreon Post should follow up later today or somewhen tomorrow.
3 Likes
Gregorius
(Gregorius Techneticies)
January 24, 2019, 7:24pm
62
2 Likes
system
(system)
January 31, 2019, 7:24pm
63
Another GregTech Update has been released!
Cue the fully automatic Changelog:
Added Barometer Gas Cylinders, they work like Measuring Pots but for Gas and have a Capacity of 8000 Liters (because Compressed Gas)
6.10.02:
[NOTE] Got “sick” earlier this week, though unsure if that is counted as sick or an injury, wont eat certain types of Chocolate ever again because of that. At least I did not get any Blood Poisoning from that shit happening, and I’m fine again by now.
[FIXED] Tiny Covers should no longer intercept Tool Interactions.
[ADDED] Barometer Gas Cylinder, which is a Measuring Pot but for Gasses with a Capacity of 8000 Liters (because Compressed Gas)
And as always, the Patreon Post should follow up later today or somewhen tomorrow.
2 Likes