So the title is pretty self explanatory, i load the world, it runs with max fps(100), but 5-10min into the game fps drops to like 30 and stays that way… Changing render distance in any way resets this problem. I allocated 8gb of ram.
I have a thought that something modifying java might help, cause while i searched the net for this problem i stumbled upon some java garbage collection crap but im no computer person myself so idk!
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Yeah fixing your garbage collection parameter will probably help you a little.
Also does it drop if you stay in one place, or does it drop once it starts rendering one specific chunk?
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As far as i can tell its independent of chunk loading, since if i stay in place and wait for chunk update line to stabilise it does not help.
Also its probably has to do with shaders as without them theres no decrease
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I found some people with similar problem but no salvation on the net so for the time being ill play without shaders as it is not gt6 problem
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