Lately I’ve been playing with my friends in a private server, we seperated players by random teleporting them faraway from (0,0) and we experienced some glitches. I tested a lot with the mods in our modpack before I realized where the problems came from. This problem doesn’t seem to be reported before so I’m posting it here.
The glitches we have noticed:
- You can see a grid when holding a wrench (or other tools like cutter) and point it at a machine if waila is installed. The grid would randomly shift its place in this case, the larger coordinate you have, the more pronuonced this effect would be. At ~256k the shifting is already noticeable. When coordinates >4M the grid is usually outside the block, making it inconvenient to use these tools.
- You can no longer take items from item barrels and mass storages (~4M).
- Right clicking on a button panel often trigger the button around the one you aimed at.
In vanilla MCJE there are distance-dependent glitches already existing, and in Minecraft Wiki there’s a page about it (Java Edition distance effects). It’s likely that these problems comes from the same reason, precision loss in float numbers. The difference is that for GT the distance required to produce this effect is much lower than that in vanilla. For now I have no idea how to get rid of this. I wonder if there are any solutions to this, or if it could be fixed later.