Why cheese restores so little food (2) and saturation (1.2)? IRL it’s fat rich and has more calories than bread. I’m not that ‘pro-realism’ person, my point is that cheese is not that easily produced—milking can’t be automated, plus milk coagulates slowly. Yes, one cow can yield infinite amount of milk with no cooldown, but I think cheese can give more saturation at least.
And just now I’ve noticed that baguette that is made of 3 dough restores 8 food and loaf of bread that is made of 4 dough restores the same value.
And sliced cheese gives more food in total than the whole one, lol.
I’ve tweaked some food values to make them more sane: 4-1.8 for cheese, 6-1.2 for baguette. Also, I changed some descriptions to my own not-so-funny ones, and one is too long, but I can’t make it multi-line; carriage return and line feed (and both) do nothing. Can’t it be split in two or more lines?
And is there an easy way to change food values for default items? E.g. bread—I think its values should be 4-1.2, not 5-1.2 as it’s made of 2 dough.
Also, why threads are bumped here automatically? Just because they have no solution?
I’m tweaking the source code. I can post it or compile it for you (if you trust me (don’t do this)). Or do MC mods run in some safe sandbox environment?
By the way, Gregtech cheese has no nutritional value because it’s just like American cheese. Grey goo in a vat with orange coloring applied when it’s cast into plastic sheets. ;]
Beyond changed food values, there are also things you didn’t ask for: working cupboards, not-toxic-colored dirty water, a cheaper recipe for lockers, and a very little of other tiny minor changes made for no reason that I can’t name because I don’t remember them all (like added periods at the end of descriptions of some items or soft hammer being renamed to mallet).
I couldn’t make it so leather and wool would be interchangeable, so I left just wool (any color):
Cupboard’s recipe (just like any metal chest, but in different arrangement, and a hammer instead of a saw):
If you want to use it (what I doubt, lol), do make a backup of you world. It works fine for my world, although it was created with unmodified 6.15.01.