I haven’t found any details about MTUtils.Only a little bit of testing
For example, I would like to modify the recipe of Mortar.
I wrote this down:
import mods.MTUtilsGT;
MTUtilsGT.addCustomRecipe(“gt.recipe.mortar”, false, 1, 2, [10000], [minecraft:bedrock], [minecraft:diamond]);
Then I can use bedrock to make diamond in mortar.This recipe uses 1GU/t and takes 2 ticks.
But I don’t know what false, [10000] stands for.Modifying them doesn’t seem to have changed.
If you want to set up a recipe that contains fluids,use this:
MTUtilsGT.addCustomRecipe(“gt.recipe.bath”, false, 1, 2, [10000], [minecraft:bedrock], liquid:soda*500, liquid:water*500, [minecraft:diamond]);
Then I can use bedrock and soda to make diamond and water in bath.
Because there is so little information, I don’t know how to do something.For example,Crucible Alloying.
I wrote this down:
MTUtilsGT.addCustomRecipe(“gt.recipe.cruciblealloying”, false, 128, 256, [10000,20000], [customthings:item, customthings:item], [minecraft:diamond]);
“customthings:item” is something I made with other mods.The recipe was successfully added, but the NEI showed a temperature of 0k.I don’t know how to change the temperature.
What should I do? Where can I get more information?
Another problem:
I added an anvil recipe.It can work normally.
But if I put an anvil on something I made with other mods.
There’s nothing on the anvil, just like there’s nothing on it.
Although this does not affect the recipe output items.But it feels strange.
It seems that I wrote too much. Thank you for reading.
@Gregorius