I tried my hand at implementing a Watermill, but since I also did not want to make a 3D model I thought I would try to let the player build something and then just spin it around.
That would allow for way more creative choices.
I got as far as having a mainblock, which scans for kinda rotationsymmetric wood blocks (it does not care for the type of block, but for there bein one).
As well as replacing the found block with invisible placeholders to keep the hitbox working.
But I got stuck at the rendering…
I wanted to reuse the renderBlock.renderBlockByRenderType method, but either it is not rendering at all, or it renders in some faroff place, where I cannot see it. I am not sure…
any ideas?