Yeah I hated having distinct Items for that Stuff, that is why certain Items will group together to the point of mixing, like having a big pile of Rubble that happens to contain Iron but you need to process it first to see how much Iron it actually has. If you are not knowledgeable enough you might not even notice it contains Iron simply because of the Stone being so prevalent in the pile of Rubble. The Rubble Pile would only show up in one “Slot” of your GUI (Inventory still needs slots for display, but the carrying capacity is not limited to slots, except for the equipables like clothes and rings and such).
Since you wont need huge amounts of Ore, you will typically only need one or two 0.25³ Blocks of Iron Rubble to make yourself all your first Tools, and you can already leave your Mine.
It will not tell you it is bronze blend, it will just tell you its a pile of dust. You need to figure out yourself which one is the Bronze Pile (sometimes dust color gives away the answer ofcourse)
Resources in general dont show up in Block form in your Inventory, especially stuff like Cobblestone, Dirt and harvested Ores will show up as a pile of Rubble or a pile of Dirt when harvested, you can still place them in the world just fine in various shapes like Slopes (which will use up less Resources ofcourse). Often you will only get “Pile of Dirt” and a rough estimate on the weight/volume of it.
Yep, you basically have the Rubble Item with certain percentages of Resources. Well not really percentages more like “pixel counts” which add up to 512. Some of which are easier to acquire than others, even if they are the same Iron.
If you stack them together they will merge, you can separate them in some ways before storing them to prevent mixing. A real mathematical issue would be if you can half the stack again, which percentage goes where? Because if you make the stack small enough you have single pixels which then are easy to separate. So there needs to be a point at which separation doesn’t change the stack, like picking a single piece of Rubble. I definitely need to make sure cheesing the System doesn’t happen. XD
Once you get pure Cubes they wont stack together, you could hand sort them apart easily if needed, so no point in doing percentages.
Yeah if someone is dumb enough to do that, good luck for that poor bastard. XD
Some Stuff will mix, some other Stuff will definitely not mix.
lol Air is really a finicky thing to deal with, I will probably make it simple at first where every Block will just turn into Air when harvested like in Minecraft, but I might do a System for Vacuum or polluted Air too.
And yeah, no Slot based Stacksize garbage, everything is based on Volume and Weight, and ofcourse on how strong your selected body is.