The water in Minecraft suddenly turned into saltwater

Furthermore, while playing the game, I took steps to adjust certain settings in the configuration files to prevent issues. In the file “worldgenerationnew.cfg” specifically tailored for GT6, I made sure that the generation of both seawater and river water was turned off. In the “gregtech.cfg” file, I modified the setting “OceanBlocksFlowOutFar” to “false”, intending to restrict the spread of seawater blocks. Despite this, I did not alter the setting “OceanBlocksSpreadToAir”, which remains at “true”. I am uncertain if the retention of “OceanBlocksSpreadToAir” at “true” is contributing to the unexpected conversion of water into seawater that I’m experiencing.

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