Stat System Plans

I wouldn’t worry. I believe the aim is for something like this to happen, the numbers would be calculated in the background and the player wouldn’t necessarily have to worry about them.
I wouldn’t punish a player by removing skills to things they rarely use but perhaps a rusty mechanic where success percentage dips a little if you haven’t used the skill for a while and would require a few tries to ‘remember’ the method and restore said percentage.

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