Some questions about the future NPC system

Yeah they will eat, drink, sleep etc. all what living beings kinda need to survive. Considering they are essentially an army of Players I kinda need to nerf them by adding “maintenance” things they have to do, like making Food, and having each Villager be specialized in one or two Jobs (So the Blacksmith could become a Guard if necessary for example, because of happening to have combat experience). And having a Village grow exponentially can be dangerous, I think I will go with linear plus some variable population caps.

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