First,thank you for your answer to my question.
Some ways,such as steal the machine for reverse engineering or get blueprints from containers,will be in an awkward position.Because there are likely to be some server plugins(like PlotMe, Residence and so on) or mods(like FTBu) in the future,they will prevent players from entering others’ territory or interacting with the block.On the other hand,it is unrealistic to force the player’s territory to be completely unprotected.So how to balance these two questions?
In addition, human players may be more united than NPCs.In some games,like EVE or H1Z1,the players,especially Chinese players(I am also a Chinese, I have no malicious.), are able to build a huge team.They can easily reach hundreds or even thousands of people.To get all the resources or technology of NPCs, all the players have to do is attack,attack and attack.As long as the equipment gap is not too large, the number is enough to make up for everything.So how to balance this NPCs’ weakness?
Thank you again for your answers to these two questions.