About the texture of multiblock machines… Some players complain that the “gap” between the various blocks in the multi-block structure is ugly and makes the players feel that the structure is not a whole. Because the front texture of the multiblock turbine has been repaired in the previous version, and the top texture of large centrifuge has similar, so should the texture of other multiblock structure be the same?
My idea is this: Coke oven does not need to change the texture because the texture of fire bricks can be seamlessly stitched together. There are no ugly gaps in the side texture of large centrifuge, so there is no need. As for distillation tower, the gradient transverse stripes of each layer can be connected together. At the same time, the gap between parts disappears, the top texture will be connected together, and the rivet pattern can be retained. For multiblock machines using walls (such as large boilers, multiblock turbines, etc.), the gap between walls will disappear after the structure is completed. Similarly, the rivet pattern will be retained. These texture changes only occur after the completion of the multiblock structure, making it easier for players to know whether the structure is completed. Since the texture is changed after completion, there is no need for troublesome texture stitching code. 
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