- Yeah having multiple options for Inventory Types might be a bit of more Effort for everyone, I will prioritize the Volume/Weight List based Type, similar to the one in Morrowind (that one was Weight only).
- It should indeed be made obvious that you can have such Keybind Modes, good point. And even if not, in the worst case there will always be the Scroll-Lock. Num-Lock and Caps-Lock indicators as possible Inputs, though as you can imagine two of those are too laden with side effects to use them for this.
- No, I disagree on that one for sure, you do not know how the Information Window will look like. This isn’t gonna be a shitty Minecraft Tooltip that is next to the Mouse Pointer, this will be a dedicated Info Box at the side of the Inventory or wherever you pull that Box onto your Screen.
- Is that an Idea or your interpretation of what I wrote there? Also if a Mod that has a special Worktable doesn’t exist it would always default to the normal Crafting Table equivalent, even for the Furnace if a Furnace Mod isn’t installed.
- Yeah something along those lines, but a bit more complicated.
- That is two different Bows then, you know you shouldn’t decide to have two different Mods if you dont want two different Bows (or two Recipes), and remember Recipe conflicts CANNOT happen due to the List based nature, this isn’t Crafting Grid Bullshit.
- Yeah that one is complicated to calculate. Not much I can say about it yet.
- Precise management of what is what, still needs to be done with those Items.
- Uh what?
- Uh what do you mean?
- pretty sure everything is supposed to be done with Settings, why is that even a suggestion?
- Uh yes?
- why are you basically describing the things in my List?
- you are describing the stuff I planned there? Why do you make a point of this?
- As I said, lots of Management for those Packages needs to be done.
- Its just a Label for which Tech Level you are in with each Tech.
- yes, again exactly what I planned, so you can make Wall Plates or similar for fast building.
- that needs more balance considerations, not that NPCs are much stronger than Players due to “perfect” Teamwork.
- Well, things will happen, but more importantly, society does not change much at all until people get more free communication like an Internet or so, and in that case it would have implicit impact on NPCs since they can communicate with each other over a long distance instantly without needing to resort to Mail that may never arrive.
- Oh for that, you should look at this MC Mod, specifically the Screenshot. Something similar to this is the customizability I expect for Player Models. Without forcing a Steve Skeleton below the Clothes though, so you can have more control over the Body Shape.
https://www.curseforge.com/minecraft/mc-mods/armourers-workshop/screenshots