When you want to Cut a Tree you need more than 2 Minutes to do so (And you need a half axe for it)
The Issue itself:
I think DynamicTree uses a script which increase Hardness compared to the Log Count and i think you use a similar script which sums to the end.
The Solution? -> Hopefully
Disable your Cutting Script when DynamicTrees is installed? No idea if its that easy but i think thats the problem.
Okay now that I saw that Screenshot you linked I think I am just gonna disable my Treecapitation for everything except for GT6 Trees, even if there is a Config to make GT6 Trees work, it wouldn’t work on Maple or Rubber Trees.
I would prefer the IRC not to be broadcasted to the Forums, that would feel way too public, if you wanna join the IRC channel its #gt-dev on irc.esper.net.
There’s a few of them bear runs, some other people run some, I occasionally run one, but I mean just setting a server up on an unused good cpu computer of your own.
Yeah, sadly i have such a bad uplink so i can’t host one. My Hardware is just fine but yeah i live in a very small village. Or do you mean because of the Simulation/Script to have no client laggs?
Bears had a lot of odd setup, but that’s because his server goers demand it.
And I mean a server for yourself at your own place. Even when I’m playing by myself I’ll still spool up a server on another computer then just connect to it over the local network. By having it do all the background processing makes the client buttery smooth.
Okay Dynamic Trees + GT6 Treecapitating got fixed for the next Version now. Also added Dynamic Trees to the List of Compatible Mods on the Download Page.
Next Version will come up somewhen tomorrow as far as I can guess. ^^