After the reactor was revised, it did rebalance to some extent, but according to my recent communication with some friends playing gt6, I found another problem: the balance between fission and fusion.
I often hear them say that fusion is not as good as fission, because although fusion has the advantage of only inputting one start-up energy and running all the time when there is enough fuel, the output of fusion is always only 8192EU/t, which is considered too little. Moreover, the construction of fusion reactor requires a large number of crystal processors, which leads to it being considered flashy. The use of vibranium produced by fusion as the ultimate material is far less than that of neutronium in gt5u. It can only be used as a high-performance tool or the ultimate turbine, and there is no “ultimate goal” similar to the ultimate battery.
Although the fission reactor needs to consider radiation and safety, in fact, after testing, you can only need four naquadria fuel rod to reach 81920HU / t, and after a series of conversion, you can get 40960EU / t, which is five times the power generation of fusion. Moreover, although the dynamo set needs to consume more tungsten steel than the fusion reactor, it is cheaper than fusion in other aspects, and the duration can reach one month. Naquadah can be dug only by going to the end, and then it can be centrifuged directly to naquadria, which leads to more people unwilling to use fusion.
How do you think about this problem? Is it to increase the difficulty of naquadah isotope separation (oh no gtnh’s naquadah procressing is hell… Even gregitality is also terrible, don’t do this) to prevent crazy output from using naquadah fuel rods in the beginning? Or let fusion have more uses (GT6U has plans to add higher-tier fusion reactors, but has not been implemented yet)? Or let vibranium have more uses to make people more motivated to make it?
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