No changes. It crashes again, exactly at the same loading stage:
Weird screen resolution thing is not connected to screen resolution itself. According to the crash report, the game simply disables the splash screen after the crash:
Description: Initializing game
SplashProgress has detected a error loading Minecraft.
This can sometimes be caused by bad video drivers.
We have automatically disabeled the new Splash Screen in config/splash.properties.
Of course, when I change the “enabled=false” line inside of splash.properties to “enabled=true”, crash repeats. ![]()
Do you have any idea what “PreInitialization - GregAPI 8/27” means?
