Same goes for your Ore Blocks too, they have the same Issue of me not recognizing them.
Right now my solution will be:
if (MD.HBM.owns(tRegName, "powder") || MD.HBM.owns(tRegName, "tile.ore")) tIterator.remove();
which is a String contains check, behind a check of “does the output thing have a known Material”, so it should no longer screw up all the Furnace Recipes and only hit the ones that I handle properly.