My dream for gearboxes

Nah, I’d disagree with “great” Nerf. It’s too cumbersome - cumbersome enough that I won’t be building one outside of testing. You can make good use of all the new axles/gearboxes etc. just fine with a fixed output boiler - the variable output was just an experiment to see how far you could push their usefulness.

But this build is not just less convenient than electricity, it’s less convenient than the time-sharing solution I used on the silicon plant above, less convenient than a transformer gearbox plus synchronised line, and less convenient and barely cheaper than just powering each machine directly. It’s just too cumbersome.

And to be honest, it wasn’t a fun build - the different parts just don’t want to be put that close together. But not in a cool “solving an engineering problem” kind of way - in a way that makes you feel you’re fighting against the game and a ton of compatibility issues (e.g. the build is 4m longer than it feels it should be as ProjectRed and the Gibbl-O-Meter have some odd ideas about how they should connect to each other).

I’m not sure variability strictly needs to be cumbersome anyway - early throttles were little more than a spring-loaded obstruction in the fuel line.

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