Idea for how procedurally generated music could work in Mechaenetia

I recently watched a movie called The Grand Budapest Hotel, and there was a series of scenes where the main characters search for a guy (it’s somewhere in the latter half of it), and the sound effects like church choir sync with the ost. This felt inspirational for me, maybe i can share it with you lot. In a game, take factorio for example, i’d hear it as different machines producing sounds in sync with some kind of tempo, like a sound tick rate, so they don’t overlap in a chaotic cacophony but instead sound like an industrial beat. And if the game has music, it will also be in sync with the tempo, so the factory would add to the soundtrack instead of shouting over it.

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