Decided to post some Screenshots again, nothing terrible happened so far, the Sieges are normal occurrences in the Area I live in, due to the Tower being closeby.
There is a lot of Wooden Pots with “Masterpiece” Food in the top left corner, while the Booze is Stored in Wooden Pots at the Still’s internal Quantum Stockpile itself (If it has nowhere to be stored, it will just stay inside the Workshop, also the Pots to the left of the Workshop are for the Input Crops).
Some Food and Booze is stored in the shared Living Room to the right, because overlapping Rooms penalty only gets applied once even if you have 10 people living in the same Home. This does have the buggy Side Effect of Cabinets not working, which is why all the Clothes are laying around everywhere, which in turn is sometimes fucking up the Food and Booze Stockpiles in that Room.
I may have a Cat and Dog herding problem, luckily there is a 50 Cap for Animals, so I can just shove em all in this Room.
If I knew there was Sand this closeby I would have built my Farm down there instead of using irrigation.
The Water Pipe is this diagonal-ish thing, because I wanted to give the Dwarves more time to run away and build a Grate at the U-Pipe.
And here is where I breached into the first Layer of the Caverns. Apart from a Giant Toad somewhere down south, the place is perfectly peaceful, for now. These Mushroom Trees provide very little in regards of Wood… I hope that Siege finally gives up so I can go outside again to chop some normal Trees, but until then I am gonna run some Water Piping down to the Cave Area, because I am about to build the real Fort down in that Area.
I also already did put 4 war dogs at that entrance Drawbridge to guard against potential intruders. And sending out Cats for exploring was fruitless because they all prefer being around my Dwarves, and so they wont even go into the Caverns. Maybe I need to butcher some Cats so I can send newborn Kittens down there instead, those love to roam around in dangerous terrain.


