Gameplans: Added an Example for how to use Items (Bottle)

Two things,

One, this inventory kind of sounds like how I would use an ender bag, keep all my personal stuff in it that I can retrieve if my game bugs out and I lose my inventory.

Second, if the items are placed there by the game and you can’t lose them or voluntarily give them up, wouldn’t this be more akin to main menu option or the like?

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