Example early-game steel automation setup

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This is the logic of the redstone:

  • When the temperature reaches 2050, wait 44 ticks and then emit a pulse to the molds. At 24 KU/t and 1000 air per iron ingot, it takes about 42 ticks to get steel. If you are feeding more KU/t then you can reduce the repeater count, which would improve efficiency since you waste less heat waiting for the steel to form. An edge detector at the end receives the rising edge from reaching 2050K, delayed by the appropriate time.
  • Immediately after, emit a “negative pulse” to the hopper feeding the iron (turn off the redstone for a couple ticks)
  • There is a lever to pump the hopper manually, for startup and test purposes.

Usage:

  • Start the boilers.
  • Pump the hopper once so that the crucible has one iron in it.
  • Wait for the engine to reach the red state, for full KU output (or else the timing will be too short).
  • Light the burning box under the crucible.
  • Use manual or automatic shutoff to stop the burning box once you run out of iron.
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