Gregorius
(Gregorius Techneticies)
April 25, 2024, 2:02pm
17
Did you know there is a HUGE area around Earth that is covered in Air? that is the reason the ISS constantly needs to fix its orbit every now and then.
Cmonster820:
How will the vehicles they build be generated? Will they just choose from a prefab list of what to make at each level and change some blocks based off of religion or will it be a sort of system like the puzzle piece block (or at least how I think it works, I haven’t played a version beyond 1.12.2 in over a year) in newer mc, where there are modules that are prefab with different variants and some logic to ensure that the randomly chosen modules are coherent with each other, or some other system that I can’t think of?
Likely some procedurally generated designs out of “LEGOs”
designing yourself to some extend.
Cmonster820:
to be honest, it might be easier to just have everything else affect you no matter what, and just use the frames of reference for speed control, instead of trying to figure out how to swap the gravity that’s affecting you, also, for optimization’s sake, you could probably just not have player characters generate gravity, since they are too light to matter to the planets, this will make the calculations slightly easier, especially with a bunch of people. I thought of this because if you’ve every played ‘The Outer Wilds’ you will see an exhibit in the museum which is a ball that moves around on a flat table because of the gravity of the moon, and I somehow got reminded of that.
Gravity will be simple and not spammy, we cant just have dozens of gravity sources act upon everything on the Planet, that would lag like hell.
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