I’m not entirely sure what I meant when I asked the original question, but I think it was along the lines of ‘are you able to design the internals of the machines themselves to be able to have it do your required tasks, or are the machines a predetermined magic box that takes in materials, power, and a mode setting, and output whatever it is that that mode setting does to the materials’ (by this I don’t mean a universal machine, but instead like (at least assuming here based off gtceu, I will play gt6 after I finish the developed content of supersymmetry), for example, a bending machine, it only bends metal, but it does it in different ways, determined by the shape of the metal inputted and the mode set (ex an ingot to a plate or foil), when I said “magic box” I mean that the machines wouldn’t have any internal processes (I guess you could make this argument too with an optimization of having internal processes, where it only simulates the (still going with bending machine example) metal being bent out into a plate or foil or whatever other modes once to ensure that it works, and them whenever the actual thing is placed it just becomes a magic box that takes the same time, materials, power, and whatever else to output the same thing))
sorry for wall of text
TL;DR:
Will machines be predetermined boxes or will we be able to design the internals that determine what the box uses (materials) to do their job and what the recipe will require?