[COMPAT] Bugs with pistronics

Actually GregTech is one of the more easily moveable mods, if the mod just updates the block ID’s, transfers the TE NBT data, and updates the coordinates (which is what should be done) then it should generally ‘just work’. I’m guessing that mod is special casing things instead of just doing it correctly.

Do you have the link to github or so for it’s source so I can check it out?

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