About the overclock in one-block machine

It actually works correctly, you dont need to run 64 at a time for the full efficiency improvement. It is smart about this kinda stuff, so this is NOT a bug, it works properly as is, and you only THINK it doesn’t even though it actually does, because you dont check how fast things go, and because a ton of Machines have different characteristics. What I meant to say is “they dont work like the GT6 Coke Oven, doing less in parallel does not affect the over all efficiency”

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