A missing icon of fluid

Well, I finally fixed it. :laughing:

At MatterOverdriveBlocks.java:140 :

blockMoltenTritanium = (BlockFluidFinite)new BlockFluidFinite(MatterOverdriveFluids.moltenTritanium,Material.lava).setBlockName("molten_tritanium").setBlockTextureName(Reference.MOD_ID + ":" + "molten_tritanium_Still");

The ā€œmolten_tritanium_Stillā€ is wrong.
It should be ā€œmolten_tritanium_stillā€.

In development environment, the check of strings maybe a little loose so it can work well.
But it will cause a missing texture after it was compiled.

Here are pictures which show this modification is effective.
Now the affected GT texture can work normally.

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