A missing icon of fluid

So I finally got reminded of this at a moment i was actually having time. XD

I added the following line to GT6:

if (MD.MO.mLoaded) try {ST.block(MD.MO, “molten_tritanium”).setBlockTextureName(MD.MO.mID + “:” + “molten_tritanium_still”);} catch(Throwable e) {e.printStackTrace(ERR);}

:gregory: This Version should probably be working for you. ^^

(note 1: The scary sounding Description is only there to make sure people don’t use that Version lightly.)

(note 2: if you use this Version more often, make sure your Browser didn’t cache the Download)

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